4 creature animations crafted for the Horse Valley Roblox experience, with natural, weighty motion built for a custom quadruped horse rig.
The Horse Valley team needed a set of fluid creature animations for their custom quadruped horse rig. Each animation had to feel natural and weighty while working seamlessly with the game's mounted riding system.
We collaborated on rig constraints and joint limits to ensure every animation transferred cleanly to their custom mesh. Each cycle was tuned for blending between states, like idle to trot and trot to gallop, so transitions feel seamless in gameplay.
We'll scope a plan around your game, your rig, and your timeline.