Home Game Animations Ghost Simulator

Ghost Simulator

11 custom rig animations crafted for the Ghost Simulator Roblox experience: 7 character states and 4 creature animations, readable in gameplay and built to hold up through thousands of loops.

Service Game Animations
Animations 11 Animations
Animations
Character state animations delivered for this project
State Animation
Idle
Relaxed idle loop that keeps the character alive between actions
State Animation
Prepping Weapons
Weapon-prep sequence with clear anticipation and follow-through
State Animation
Taking Out Guns
Weapon draw with snappy timing that keeps combat feeling responsive
State Animation
Ultimate Attack
Big payoff move with exaggerated anticipation and impact
State Animation
Speed Up
High-energy boost state that sells the burst of speed
State Animation
Damaged
Hit reaction that reads instantly without interrupting gameplay
State Animation
Down State
Knocked-down loop that stays readable at gameplay camera distance
Creature Animations
Quadruped creature rig animations for the same project
Creature Animation
Idle
Alert idle loop with breathing and subtle head movement
Creature Animation
Run
Full run cycle with grounded paw contacts and body lean
Creature Animation
Bite
Snapping bite attack with weight through the head and neck
Creature Animation
Lunge & Swipe
Lunging claw swipe with strong anticipation and recovery

About this project

The Ghost Simulator team needed a full set of character state animations for a custom rig, covering idle, weapon prep, speed boost, damage reactions, and the downed state. Each animation was built to loop cleanly and transition smoothly as gameplay switches between states.

Because these states play constantly during a session, we focused on readability at Roblox's default camera distance and on motion that stays interesting through thousands of repetitions without becoming distracting.

Deliverables
7 character state animations plus 4 creature animations (idle, run, bite, lunge & swipe) on a quadruped rig
Rig Compatibility
Custom character rig, built and tested on the game's own model
In-Game Coverage
Full movement and state cycle, from idle through combat to down state
More game animations

Need animations
like these?

We'll scope a plan around your game, your rig, and your timeline.

Book a free call